RUDY
POLLORENA
LEVEL DESIGNER

RUDY
POLLORENA
LEVEL DESIGNER

RUDY
POLLORENA
LEVEL DESIGNER

RUDY
POLLORENA
LEVEL DESIGNER

Unreal 5 - Level Layout, Terrain Sculpting, Modular Art Asset Dressing, Combat Spaces, Enemy Scripting, Objective Spread

Unreal 5 - Level Layout, Terrain Sculpting, Modular Art Asset Dressing, Combat Spaces, Enemy Scripting, Objective Spread

  • Car On Highway

For 10+ years I made AA/AAA games as a Level Designer.
I earned Senior and Lead roles.

Then, I became an Entrepreneur for the next 10+ years.
I created a few startups.
Some "failed". Some prevailed.

Then, cosmic forces drew me back to games
I caught up on the industry & made a demo in Unreal 5.

__my hard work paid off.

In 2024, I was hired as a Senior Level Designer at a startup.
We worked together on an Unreal 5 game - I was HYPED.

Until the studio shuttered in February 2025.

I'm not letting my momentum stop here.
Let's knock on the sky.

For 10+ years I made AA/AAA games as a Level Designer.
I earned Senior and Lead roles.

Then, I became an Entrepreneur for the next 10+ years.
I created a few startups.
Some "failed". Some prevailed.

Then, cosmic forces drew me back to games
I caught up on the industry & made a demo in Unreal 5.

__my hard work paid off.

In 2024, I was hired as a Senior Level Designer at a startup.
We worked together on an Unreal 5 game - I was HYPED.

Until the studio shuttered in February 2025.

I'm not letting my momentum stop here.
Let's knock on the sky.

For 10+ years I made AA/AAA games as a Level Designer.
I earned Senior and Lead roles.

Then, I became an Entrepreneur for the next 10+ years.
I created a few startups.
Some "failed". Some prevailed.

Then, cosmic forces drew me back to games
I caught up on the industry & made a demo in Unreal 5.

__my hard work paid off.

In 2024, I was hired as a Senior Level Designer at a startup.
We worked together on an Unreal 5 game - I was HYPED.

Until the studio shuttered in February 2025.

I'm not letting my momentum stop here.
Let's knock on the sky.

For 10+ years I made AA/AAA games as a Level Designer.
I earned Senior and Lead roles.

Then, I became an Entrepreneur for the next 10+ years.
I created a few startups.
Some "failed". Some prevailed.

Then, cosmic forces drew me back to games
I caught up on the industry & made a demo in Unreal 5.

__my hard work paid off.

In 2024, I was hired as a Senior Level Designer at a startup.
We worked together on an Unreal 5 game - I was HYPED.

Until the studio shuttered in February 2025.

I'm not letting my momentum stop here.
Let's knock on the sky.

  • Car On Highway
  • Car On Highway
  • Car On Highway

//RECOMMENDATIONS

  • Woman
    JOHN

    LEAD LEVEL DESIGNER, JAR OF SPARKS

    "Rudy is an excellent level designer and teammate. He's always trying to top himself, always trying to make each level as good as he can - delivering polished levels for multiple internal demos."
  • YESENIA

    LEAD PRODUCER, JAR OF SPARKS

    "He is a fast learner and master of his craft. Rudy took a break from the industry to pursue his own passion, but to get back into the industry, he took it upon himself to ramp himself up on industry changes."
  • Woman
    STEVE

    DESIGN DIRECTOR, JAR OF SPARKS

    "Found Rudy to be a talented and creative level designer that always propped up ideas and helped make them better. Rudy's easy going personality also helps to make him pleasure to work with."

//RECOMMENDATIONS

  • Woman
    JOHN

    LEAD LEVEL DESIGNER, JAR OF SPARKS

    "Rudy is an excellent level designer and teammate. He's always trying to top himself, always trying to make each level as good as he can - delivering polished levels for multiple internal demos."
  • YESENIA

    LEAD PRODUCER, JAR OF SPARKS

    "He is a fast learner and master of his craft. Rudy took a break from the industry to pursue his own passion, but to get back into the industry, he took it upon himself to ramp himself up on industry changes."
  • Woman
    STEVE

    DESIGN DIRECTOR, JAR OF SPARKS

    "Found Rudy to be a talented and creative level designer that always propped up ideas and helped make them better. Rudy's easy going personality also helps to make him pleasure to work with."

//RECOMMENDATIONS

//RECOMMENDATIONS

  • Woman
    JOHN

    LEAD LEVEL DESIGNER, JAR OF SPARKS

    "Rudy is an excellent level designer and teammate. He's always trying to top himself, always trying to make each level as good as he can - delivering polished levels for multiple internal demos."
  • YESENIA

    LEAD PRODUCER, JAR OF SPARKS

    "He is a fast learner and master of his craft. Rudy took a break from the industry to pursue his own passion, but to get back into the industry, he took it upon himself to ramp himself up on industry changes."
  • Woman
    STEVE

    DESIGN DIRECTOR, JAR OF SPARKS

    "Found Rudy to be a talented and creative level designer that always propped up ideas and helped make them better. Rudy's easy going personality also helps to make him pleasure to work with."

//PLAYER FIRST

//PLAYER FIRST

//PLAYER FIRST

GAMES I'VE MADE.

GAMES I'VE MADE.

I specialize in Narrative-Driven FPS & 3rd Person Action-Adventure games

UNANNOUNCED UNREAL 5 GAME

UNANNOUNCED UNREAL 5 GAME

SENIOR LEVEL DESIGNER - JAR OF SPARKS

SENIOR LEVEL DESIGNER - JAR OF SPARKS

Major contributor including 8 maps and 2 complete demos

Major contributor including 8 maps and 2 complete demos

MARC ECKO'S GETTING UP

MARC ECKO'S GETTING UP

LEAD LEVEL DESIGNER - THE COLLECTIVE

LEAD LEVEL DESIGNER - THE COLLECTIVE

Led a team of 7 designers for 3 years from inception to gold
In Video: Level Layout, Traversal, Navigation Cameras, Enemy Scripting

Led a team of 7 designers for 3 years from inception to gold
In Video: Level Layout, Traversal, Navigation Cameras, Enemy Scripting

MEDAL OF HONOR: VANGUARD

MEDAL OF HONOR: VANGUARD

LEAD LEVEL DESIGNER - EA

LEAD LEVEL DESIGNER - EA

Created the Market Garden Campaign, leading 1 Designer
In Video: Level Layout, Enemy Scripting, Cover Placement

Created the Market Garden Campaign, leading 1 Designer
In Video: Level Layout, Enemy Scripting, Cover Placement

SILENT HILL: HOMECOMING

SILENT HILL: HOMECOMING

SENIOR LEVEL DESIGNER - THE COLLECTIVE

SENIOR LEVEL DESIGNER - THE COLLECTIVE

Worked on the "Grand Hotel" level
In Video: Puzzle Design, Level Layout, Enemy Scripting

Worked on the "Grand Hotel" level
In Video: Puzzle Design, Level Layout, Enemy Scripting

MORE GAMES...

MORE GAMES...

DUKE NUKEM FOREVER - SENIOR LEVEL DESIGNER

DUKE NUKEM FOREVER
SENIOR LEVEL DESIGNER

DA VINCI CODE - SENIOR LEVEL DESIGNER

DA VINCI CODE
SENIOR LEVEL DESIGNER

SPONGEBOB: GLOBS OF DOOM - SENIOR DESIGNER (CONTRACT)

SPONGEBOB: GLOBS OF DOOM SENIOR DESIGNER (CONTRACT)

ENTER THE MATRIX - DESIGNER (CONTRACT)

ENTER THE MATRIX
DESIGNER (CONTRACT)

POSTAL 2 - LEVEL DESIGNER

POSTAL 2
LEVEL DESIGNER

// ORIGIN - UNREAL MOD COMMUNITY

//LEVEL DESIGN

//LEVEL DESIGN

//LEVEL DESIGN

12+ YEARS CREATING MOMENT TO MOMENT GAMEPLAY EXPERIENCES

12+ YEARS CREATING MOMENT TO MOMENT GAMEPLAY EXPERIENCES

BROAD STROKES --> REFINED GAMEPLAY

SOME OF MY LEVEL DESIGN APPROACHES

SOME OF MY LEVEL DESIGN APPROACHES

SOME OF MY LEVEL DESIGN APPROACHES

FRAMING

Use film techniques to help frame an objective, a hint, or path

LAYERS OF CAKE

Balance traversal, combat, narrative, puzzles & exploration

REMIX MECHANICS

Once the player gets comfortable, add in another challenge

RAPID PROTOTYPING
RAPID PROTOTYPING

Achieve spatial awareness quickly to gauge scale and flow

BE ONE
WITH ART

Collaborate with Art from day one to maximize every player experience

RUDY

RUDY

/ IS A great teammate.

/ GIVES A SHIT.

/ welcomes iteration.

/ RESPECTS THE game vision.

/ is a collaborative designer.

/ brings others up around him.

/ EMBRACES THE PLAYER EXPERIENCE.

/ IS A great teammate.

/ GIVES A SHIT.

/ welcomes iteration.

/ RESPECTS THE game vision.

/ is a collaborative designer.

/ brings others up around him.

/ EMBRACES THE PLAYER EXPERIENCE.

RUDY

/ IS A great teammate.

/ GIVES A SHIT.

/ welcomes iteration.

/ RESPECTS THE CRAFT.

/ is a collaborative designer.

/ brings others up around him.

/ is A GO - GETTER.

Woman
Woman
Woman
Woman